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> function 1000,1000 {
> F_Terrain(x,y,z)
> }
This evaluates F_Terrain along the X-Y plane from <0,0,0> to <1,1,0>. Since
the cylinder goes along the y-axis (which ends up corresponding to the
z-axis in the height field), the height field only changes along the x-axis.
Two solutions:
- rotate your cylindrical pattern to face along the z-axis with rotate 90*x
- use the spherical pattern instead of cylindrical
- Slime
[ http://www.slimeland.com/ ]
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